Traps are hidden. Attackers can't see them until they go off. Each trap goes off once per battle, when a troop it can hit comes close. Traps are paid with Cash and have no hitpoints.
Land Mine

Hidden. Blows up ground troops.
Size: 1 by 1 tile
Opens at: Headquarters 3
Most you can have: 6 (at Headquarters 10)
Hits: Ground troops
Goes off when a troop is within 1.5 tiles
Blast size: 3 tiles
| Level | Headquarters | Cost | Time | Damage |
|---|---|---|---|---|
| 1 | 3 | 730 Cash | 40s | 20 |
| 2 | 3 | 1,500 Cash | 2m | 25 |
| 3 | 5 | 18,000 Cash | 18m | 30 |
| 4 | 7 | 140,000 Cash | 1h 15m | 40 |
| 5 | 8 | 210,000 Cash | 2h 30m | 50 |
| 6 | 9 | 330,000 Cash | 3h 30m | 60 |
| 7 | 10 | 520,000 Cash | 5h 30m | 75 |
Launch Pad

Hidden. Throws ground troops far away.
Size: 1 by 1 tile
Opens at: Headquarters 4
Most you can have: 6 (at Headquarters 10)
Hits: Ground troops
Goes off when a troop is within 0.8 tiles
It throws ground troops off the map. Bigger levels throw more.
| Level | Headquarters | Cost | Time | Throws up to (army space) |
|---|---|---|---|---|
| 1 | 4 | 6,000 Cash | 6m | 10 |
| 2 | 6 | 54,000 Cash | 36m | 12 |
| 3 | 8 | 210,000 Cash | 2h 30m | 14 |
| 4 | 9 | 330,000 Cash | 3h 30m | 16 |
| 5 | 10 | 520,000 Cash | 5h 30m | 18 |
Flak Mine

Hidden. Blows up air troops.
Size: 1 by 1 tile
Opens at: Headquarters 5
Most you can have: 5 (at Headquarters 10)
Hits: Air troops
Goes off when a troop is within 4 tiles
Blast size: 3 tiles
| Level | Headquarters | Cost | Time | Damage |
|---|---|---|---|---|
| 1 | 5 | 12,000 Cash | 10m | 100 |
| 2 | 5 | 21,000 Cash | 18m | 120 |
| 3 | 7 | 160,000 Cash | 1h 15m | 140 |
| 4 | 9 | 380,000 Cash | 3h 30m | 170 |
| 5 | 10 | 610,000 Cash | 5h 30m | 210 |
Big Mine

Hidden. A huge blast on ground troops.
Size: 2 by 2 tiles
Opens at: Headquarters 6
Most you can have: 5 (at Headquarters 10)
Hits: Ground troops
Goes off when a troop is within 2 tiles
Blast size: 3 tiles
| Level | Headquarters | Cost | Time | Damage |
|---|---|---|---|---|
| 1 | 6 | 52,000 Cash | 34m | 180 |
| 2 | 6 | 90,000 Cash | 48m | 220 |
| 3 | 8 | 350,000 Cash | 3h 15m | 270 |
| 4 | 9 | 550,000 Cash | 4h 45m | 340 |
| 5 | 10 | 880,000 Cash | 7h 15m | 430 |
Air Mine

Hidden. Chases an air troop and blows up.
Size: 1 by 1 tile
Opens at: Headquarters 7
Most you can have: 5 (at Headquarters 10)
Hits: Air troops
Goes off when a troop is within 4 tiles
| Level | Headquarters | Cost | Time | Damage |
|---|---|---|---|---|
| 1 | 7 | 180,000 Cash | 1h 30m | 1,500 |
| 2 | 8 | 280,000 Cash | 3h 15m | 1,700 |
| 3 | 9 | 440,000 Cash | 4h 45m | 2,000 |
| 4 | 10 | 700,000 Cash | 7h 15m | 2,300 |
Ambush Bunker

Hidden. Troops jump out to fight.
Size: 1 by 1 tile
Opens at: Headquarters 8
Most you can have: 3 (at Headquarters 10)
Goes off when a troop is within 5 tiles
Riflemen jump out and fight the attackers.
| Level | Headquarters | Cost | Time | Riflemen |
|---|---|---|---|---|
| 1 | 8 | 280,000 Cash | 2h 15m | 2 |
| 2 | 8 | 350,000 Cash | 3h 15m | 3 |
| 3 | 9 | 550,000 Cash | 4h 45m | 4 |
| 4 | 10 | 880,000 Cash | 7h 15m | 5 |