Army Buildings

Army buildings train and hold your army. Most of them are paid with Oil. They show up in the Military tab of the Shop.

Army Base

Army Base

Your army waits here.
Size: 4 by 4 tiles
Paid with: Oil
Opens at: Headquarters 1
Most you can have: 4 (at Headquarters 10)

Every troop takes some army space. Your army space is the space of all your Army Bases added up.

LevelHeadquartersCostTimeHitpointsArmy space
11150 Oil10s25020
22720 Oil1m29030
333,000 Oil5m33035
4412,000 Oil20m38040
5536,000 Oil1h44045
66110,000 Oil2h50050
78420,000 Oil8h58055
8101,000,000 Oil18h67060

Barracks

Barracks

Trains your troops.
Size: 3 by 3 tiles
Paid with: Oil
Opens at: Headquarters 1
Most you can have: 1 (at Headquarters 10)

Troops are trained here with Oil, and training is instant. Each Barracks level unlocks the next troop. See Troops.

LevelHeadquartersCostTimeHitpointsUnlocks
1170 Oil5s250Rifleman
2190 Oil5s290Marksman
31120 Oil5s330Heavy
42600 Oil30s380Looter
532,500 Oil2m440Demo Bot
6410,000 Oil10m500Bomber Plane
7530,000 Oil30m580Flamethrower
8690,000 Oil1h670Medic Heli
97220,000 Oil2h760Gunship
108350,000 Oil4h880Mech
119550,000 Oil6h1,000Fire Drone
1210880,000 Oil9h1,200Tunneler

Embassy

Embassy

Holds troops your allies send.
Size: 3 by 3 tiles
Paid with: Cash
Opens at: Headquarters 3
Most you can have: 1 (at Headquarters 10)

You need an Embassy to make or join an alliance. Troops your alliance sends you wait here. They help you in attacks and defend your base.

LevelHeadquartersCostTimeHitpointsTroop space
133,000 Cash5m1,00010
2412,000 Cash20m1,20015
36110,000 Cash2h1,30020
48420,000 Cash8h1,50025
59660,000 Cash12h1,70030
6101,000,000 Cash18h2,00035

Research Lab

Research Lab

Makes your troops stronger.
Size: 4 by 4 tiles
Paid with: Oil
Opens at: Headquarters 3
Most you can have: 1 (at Headquarters 10)

Research makes a troop or strike one level stronger. It costs Oil (or Uranium for special troops and strikes) and takes time. One research runs at a time, and not while the lab is being upgraded. Higher research levels need a higher Headquarters and a lab upgraded for it. See the level tables on Troops and Strikes.

LevelHeadquartersCostTimeHitpoints
134,000 Oil5m500
2416,000 Oil20m580
3548,000 Oil1h660
46140,000 Oil2h760
57360,000 Oil4h870
68560,000 Oil8h1,000
79880,000 Oil12h1,200
8101,400,000 Oil18h1,300

Missile Factory

Missile Factory

Makes missile strikes.
Size: 3 by 3 tiles
Paid with: Oil
Opens at: Headquarters 5
Most you can have: 1 (at Headquarters 10)

Makes Missile Strike, Med Drop, Adrenaline, Ramp Drop, Power Cut and Reinforce with Oil. Each strike takes 1 minute per space to make. See Strikes.

LevelHeadquartersCostTimeHitpointsStrike space
1548,000 Oil1h4202
26140,000 Oil2h4904
37360,000 Oil4h5606
49880,000 Oil12h6507
5101,400,000 Oil18h7408

Special Forces Center

Special Forces Center

Trains special troops.
Size: 3 by 3 tiles
Paid with: Oil
Opens at: Headquarters 7
Most you can have: 1 (at Headquarters 10)

Special troops are trained here with Uranium. Each level unlocks the next special troop. See Troops.

LevelHeadquartersCostTimeHitpointsUnlocks
17230,000 Oil2h 45m600Jetpacker
27360,000 Oil4h690Biker
38450,000 Oil5h 45m790Brawler
48560,000 Oil8h910Tank
59700,000 Oil9h 45m1,000Commander
69880,000 Oil12h1,200Blimp
7101,400,000 Oil18h1,400Grenadier

Hero Hall

Hero Hall

Your heroes live here.
Size: 3 by 3 tiles
Paid with: Uranium
Opens at: Headquarters 7
Most you can have: 1 (at Headquarters 10)

Your heroes also defend your base from here. See Heroes.

LevelHeadquartersCostTimeHitpointsUnlocks
172,500 Uranium4h250General
296,000 Uranium12h290Spec Ops

Nuclear Lab

Nuclear Lab

Makes your biggest strikes.
Size: 3 by 3 tiles
Paid with: Oil
Opens at: Headquarters 8
Most you can have: 1 (at Headquarters 10)

Makes Smoke Bomb, Bunker Buster, Nitro, Paratroopers and Nuke with Uranium. See Strikes.

LevelHeadquartersCostTimeHitpointsStrike space
18510,000 Oil5h 45m6001
28630,000 Oil8h6902
39790,000 Oil9h 45m7903
49990,000 Oil12h9104
5101,600,000 Oil18h1,0005