Weather

Weather changes across the whole server and gives your stored produce traits that raise its sell price. A day in Build a Country lasts 20 minutes, and the weather is rolled every 5 minutes.

WeatherChance per 5-minute windowEffect
Clearthe rest of the timeSolar buildings work (in daylight).
Rain15%Stored produce becomes Wet (x1.1). Solar buildings stop.
Windy6%Stored produce becomes Windstruck (x1.1).
Heatwave3.5%Stored produce becomes Dried (x1.2).
Thunderstorm2%Produce becomes Wet, and lightning strikes a random building, making its produce Charged (x1.5). Solar buildings stop.
Snowfalladmin events onlyStored produce becomes Cold (x1.1). Cold and Wet together make Frozen (x1.3).
Aurora Borealisadmin events only, rareStored produce gains Aurora (x2.5).
  • Lightning Rods pull lightning toward your buildings so the strike lands where you want (3 strikes each, 5 with the Super Rods skill).
  • Buckets fill up during storms and then drain to boost nearby production.
  • Traits stack with everything else that multiplies sell prices. See Resources.