Hireables are helpers you hire from the Hire NPC and place on your plot. Each one does one job on its own. Since the October 3, 2026 update, Collectors and Merchants are trucks (your Crew). You level them up with the Crew skills in the Skill Tree, and every truck of a kind gets the new level at once. Most hireables cost coins. The Emperor, added in the GODLIKE update, is the first Godlike hireable. The Electric Semi and the Supercar only come from Robux, gifts, packs, quests or the Donation Board.
| Icon | Hireable | Rarity | Price | Speed | Details | Description |
|---|---|---|---|---|---|---|
| Collector | Uncommon | 1,000 coins | 2 (level 1) | A Pickup Truck at level 1 that carries 5 items. Crew skills make it a bigger truck (see below). Max 5 Collectors per plot (Garage I: +1) | Drives to your buildings and brings goods to your Box. | |
| Electric Semi | Mythic | Robux only | 8 | The fastest truck. Carries 200 items. Owning one sets your Box to 5,000 items. Counts as a Collector | The fastest truck. Holds 200 items! | |
| Merchant | Epic | 100,000 coins | 2 (level 1) | A Cash Scooter at level 1 that sells at the normal price. Crew skills make it a better truck (see below). Max 3 Merchants per plot (Garage II: +1) | Drives to your buildings and sells goods for you. | |
| Supercar | Mythic | Robux only | 8 | A gold supercar that sells for 2x the price. Counts as a Merchant | A gold supercar. Sells goods for 2x the price! | |
| President | Mythic | 25,000,000 coins | 2 | +50% production on the whole plot while alive; max 1; one-time purchase | Walks around boosting all economy by 50%. | |
| Emperor | Godlike | 3,000,000,000,000 coins | 2 | +50% production on the whole plot while alive. Stacks with the President (1.5 x 1.5); max 1; one-time purchase; cannot be gifted | Rules your whole country. Everything makes 50% more! | |
| Vice President | Legendary | 4,000,000 coins | 2 | military buildings train 25% faster while alive; max 1; one-time purchase | Walks around making military buildings train soldiers 25% faster. | |
| Knight | Rare | 25,000 coins | 5 | max 3 per plot (Knight Camp I and II: up to 5); spots a Thief within 15 studs and kills it on touch, then vanishes | Guards your plot from Thieves. Dies on a single kill. | |
| Thief | Epic | 60,000 coins | 6 | used up when placed | Steals from a rival country. |
Speed is in studs per second. The Engine I and II skills make every truck drive faster.
Crew trucks
Your Collectors and Merchants all drive the truck of your Crew level. Buy the truck skills in the Crew part of the Skill Tree to level up. The bag item stays "a Collector" or "a Merchant": its icon shows your current truck.
Collector trucks
| Icon | Level | Truck | Skill cost | Speed | Carries |
|---|---|---|---|---|---|
| 1 | Pickup Truck | Free (start) | 2 | 5 | |
| 2 | Flatbed Truck | 25,000 coins | 2.25 | 10 | |
| 3 | Box Van | 60,000 coins | 2.5 | 15 | |
| 4 | Tow Truck | 350,000 coins | 3 | 25 | |
| 5 | Dump Truck | 1,500,000 coins | 4 | 50 | |
| 6 | Container Truck | 8,000,000 coins | 4.5 | 70 | |
| 7 | Big Rig | 30,000,000 coins | 5 | 90 | |
| 8 | Monster Hauler | 120,000,000 coins | 5.5 | 110 | |
| 9 | Hover Hauler | 500,000,000 coins | 6 | 130 | |
| 10 | Golden Hauler | 2,000,000,000 coins | 7 | 150 |
The Container Truck opens as soon as you own the Flatbed Truck. If you buy it before Box Van, Tow Truck and Dump Truck, you get those three for free. The Cargo I and II skills make every Collector carry 25% more each.
Merchant trucks
| Icon | Level | Truck | Skill cost | Speed | Sells for |
|---|---|---|---|---|---|
| 1 | Cash Scooter | Free (start) | 2 | 1x | |
| 2 | Cash Van | 2,500,000 coins | 2.5 | 1.2x | |
| 3 | Armored Truck | 8,000,000 coins | 3 | 1.3x | |
| 4 | Armored Semi | 20,000,000 coins | 4 | 1.5x | |
| 5 | Gold Vault Truck (skill: Vault Truck) | 150,000,000 coins | 5 | 1.7x | |
| 6 | Cash Copter | 1,000,000,000 coins | 6 | 1.85x |
The Vault Truck opens as soon as you own the Cash Van. If you buy it before the Armored Truck and Armored Semi, you get both for free. The Haggle I and II skills make Merchants pay you 5% and then 10% more.
Old Collector and Merchant tiers
Collector II, Collector III, Merchant II and Merchant III were retired in the October 3 update. If you had them, they turned into Collectors and Merchants, and your trucks got the matching level for free (Collector II: Box Van, Collector III: Dump Truck, Merchant II: Cash Van, Merchant III: Armored Semi), plus bonus coins for your old workers.
Collectors and the Box
Collectors drive to your production buildings, load the items waiting there and bring them to the Box at your plot. Walk up to the Box and press E to move everything into your inventory. The Box starts at 50 items and grows with the Box I to IV skills (200 / 1,000 / 2,500 / 5,000). An Electric Semi sets it to 5,000 on its own, and the Infinite Storage gamepass removes the limit. When the Box is full, the trucks wait until you collect it.
Merchants
Merchants drive to your buildings and sell what is there on the spot, so you never have to visit the sell NPC. They pay the normal sell price times their truck's sell multiplier and the Haggle skills.
Thieves and Knights
A Thief runs from your plot to another country's plot, walking the flag map to get there. It takes up to 100 items from that country's buildings in about 35 seconds, then runs home. After it gets back (or dies) you wait 60 seconds before the next one (30 seconds with Quick Rest). The Loot skills make a Thief that gets home also bring you 1 to 5 minutes of your own coins.
Thieves pick a country about your size first. If none is online, they pick a much smaller country, then an ally, and brand new players last. A much smaller or brand new country only loses a quarter bag at most.
Knights patrol your plot and chase any Thief that comes within 15 studs. On contact the Thief dies, and so does the Knight. The Reward skills pay you up to 1 or 3 minutes of your coins for every Thief your Knights catch.
The Vault skill halves what a thief can take, Guard Dog slows thieves by 25% on your plot, and Watchful and Eagle Eye let Knights spot them from further away. See the Crew part of the Skill Tree for every Thief and Knight upgrade.